Education research is our focus
Welcome to PER-Central, a resource collection for physics education researchers. Here you may find articles, theses and dissertations, research groups, curricular material, and news and events of interest to the PER Community. Learn more about PER-Central.
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- Basic Research
- Alternative Conceptions
- Learning Theory
- Problem Solving
- Research Design & Methodology
- Sample Population
- Societal Issues
- Student Characteristics
- Teacher Characteristics
- Applied Research
- Active Learning
- Classroom Management
- Curriculum Development
- Informal Education
- Instructional Material Design
- Learning Environment
- Professional Development
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- Teacher Preparation
Astronomy, Classical Mechanics, Electricity & Magnetism, Fluid Mechanics, General Physics, Mathematical Tools, Modern Physics, Optics, Oscillations & Waves, Other Sciences, Quantum Physics, Relativity, Thermo & Stat Mech
Reviews in PER
Volume 2 of Reviews in PER is dedicated to helping researchers get started in Physics Education Research.
In this review article, a member of the PER community presents an overview of an area of PER:
An Overview of Physics Education Research on Problem Solving
by D. P. Maloney.
Find more articles introducing PER research methods in Volume 2 of Reviews in PER.
Browse the different PER groups and their descriptions on the PER Program Map.
For the Classroom
University of Pittsburg E&M Tutorial Series
This set of research-based student tutorials cover the topics of Coulomb's Law, the superposition principle, and symmetry in electrostatics. The materials are appropriate for a calculus-based introductory physics course. Optional pre- and post-tests are available.
Representational Variant of the Force Concept Inventory (R-FCI)
The R-FCI, developed by Nieminen, Savinainen, and Viiri, is designed to investigate students' ability to interpret multiple representations consistently in the context of four force concepts: Newton's first, second, and third laws, and gravitation. It is based on nine FCI items that have been redesigned using various representations (such as motion map, vectorial, and graphical).