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Physical Review Physics Education Research
written by Daniel F. Barringer, Julia D. Plummer, Julia M. Kregenow, and Christopher Parma
[This paper is part of the Focused Collection on Astronomy Education Research.] An increased interest in using video games in educational contexts has led to many innovations in both formal and informal environments. Educational researchers, instructional designers, and educators have sought and developed ways to incorporate video games or gamelike elements into a curriculum. We present a study of a web-based college-level introductory astronomy class in which content is delivered entirely in a digital world setting through nonplayer characters and built-in minigames. Based on prior research on the potential benefits of video games for use in education, we expect that topics covered in the minigames, the most gamified aspects of the course, should be particularly effective. Using data collected through pre- and post-testing of two sections of ASTRO 001V (the designation given in Penn State's course catalog) with the Test Of Astronomy Standards, we focused our analysis on six questions that pertain directly to minigame topics. We found that two of these questions showed encouraging gains, while the other four demonstrated that students continued to hold on to common alternate conceptions within those topic areas. This finding suggests that more work is required to understand how to improve the games in ways that will further support student astronomy learning.
Physical Review Physics Education Research: Volume 14, Issue 1, Pages 010140
Subjects Levels Resource Types
Astronomy
- Astronomy Education
= Curricula
- Fundamentals
Education - Applied Research
- Active Learning
- Curriculum Development
= Course
- Learning Environment
- Technology
Education - Basic Research
- Achievement
- Student Characteristics
= Ability
= Skills
- Lower Undergraduate
- Reference Material
= Research study
PER-Central Types Intended Users Ratings
- Curriculum
- Curriculum / Research Instrument
- Administrators
- Researchers
- Educators
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License:
This material is released under a Creative Commons Attribution 3.0 license.
Rights Holder:
American Physical Society
DOI:
10.1103/PhysRevPhysEducRes.14.010140
Keywords:
game-based learning, gamified curriculum
Record Creator:
Metadata instance created December 31, 2018 by Lyle Barbato
Record Updated:
May 31, 2022 by Caroline Hall
Last Update
when Cataloged:
June 15, 2018
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Record Link
AIP Format
D. Barringer, J. Plummer, J. Kregenow, and C. Parma, , Phys. Rev. Phys. Educ. Res. 14 (1), 010140 (2018), WWW Document, (https://doi.org/10.1103/PhysRevPhysEducRes.14.010140).
AJP/PRST-PER
D. Barringer, J. Plummer, J. Kregenow, and C. Parma, Gamified approach to teaching introductory astronomy online, Phys. Rev. Phys. Educ. Res. 14 (1), 010140 (2018), <https://doi.org/10.1103/PhysRevPhysEducRes.14.010140>.
APA Format
Barringer, D., Plummer, J., Kregenow, J., & Parma, C. (2018, June 15). Gamified approach to teaching introductory astronomy online. Phys. Rev. Phys. Educ. Res., 14(1), 010140. Retrieved February 9, 2025, from https://doi.org/10.1103/PhysRevPhysEducRes.14.010140
Chicago Format
Barringer, D, J. Plummer, J. Kregenow, and C. Parma. "Gamified approach to teaching introductory astronomy online." Phys. Rev. Phys. Educ. Res. 14, no. 1, (June 15, 2018): 010140, https://doi.org/10.1103/PhysRevPhysEducRes.14.010140 (accessed 9 February 2025).
MLA Format
Barringer, Daniel F., Julia D. Plummer, Julia M. Kregenow, and Christopher Parma. "Gamified approach to teaching introductory astronomy online." Phys. Rev. Phys. Educ. Res. 14.1 (2018): 010140. 9 Feb. 2025 <https://doi.org/10.1103/PhysRevPhysEducRes.14.010140>.
BibTeX Export Format
@article{ Author = "Daniel F. Barringer and Julia D. Plummer and Julia M. Kregenow and Christopher Parma", Title = {Gamified approach to teaching introductory astronomy online}, Journal = {Phys. Rev. Phys. Educ. Res.}, Volume = {14}, Number = {1}, Pages = {010140}, Month = {June}, Year = {2018} }
Refer Export Format

%A Daniel F. Barringer %A Julia D. Plummer %A Julia M. Kregenow %A Christopher Parma %T Gamified approach to teaching introductory astronomy online %J Phys. Rev. Phys. Educ. Res. %V 14 %N 1 %D June 15, 2018 %P 010140 %U https://doi.org/10.1103/PhysRevPhysEducRes.14.010140 %O application/pdf

EndNote Export Format

%0 Journal Article %A Barringer, Daniel F. %A Plummer, Julia D. %A Kregenow, Julia M. %A Parma, Christopher %D June 15, 2018 %T Gamified approach to teaching introductory astronomy online %J Phys. Rev. Phys. Educ. Res. %V 14 %N 1 %P 010140 %8 June 15, 2018 %U https://doi.org/10.1103/PhysRevPhysEducRes.14.010140


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