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Coding Expediently: A Computationally Situated Epistemic Game
written by Austin Anderson, Paige Pressler, and W. Brian Lane
As physics educators integrate computational activities, they must attend to the overarching processes that students follow when interacting with computer code. We describe one such process, Coding Expediently, as an epistemic game that students might play with a goal of minimizing the amount of time or keystrokes required to carry out a set of programming steps. Playing this game reduces the time and cognitive load students devote to step-by-step interaction with computer code, leaving more time and cognitive load for bigger-picture sense-making. We describe observations of two students playing this game during think-aloud interviews in which they completed an introductory Python tutorial. These students represent two differing technical backgrounds: rich experience with mathematics and no programming experience, and moderate experience with mathematics and rich programming experience outside of Python. We describe observations of these students playing this epistemic game selectively (even when they are aware of its benefits) and how they play this game in significantly different ways.
Physics Education Research Conference 2022
Part of the PER Conference series
Grand Rapids, MI: July 13-14, 2022
Pages 44-50
Subjects Levels Resource Types
Education - Basic Research
- Behavior
= Behavior Development
- Problem Solving
- Student Characteristics
= Skills
General Physics
- Computational Physics
- Lower Undergraduate
- Reference Material
= Research study
PER-Central Type Intended Users Ratings
- PER Literature
- Researchers
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Format:
application/pdf
Mirror:
https://doi.org/10.1119/perc.2022…
Access Rights:
Free access
License:
This material is released under a Creative Commons Attribution 4.0 license. Further distribution of this work must maintain attribution to the published article's author(s), title, proceedings citation, and DOI.
Rights Holder:
American Association of Physics Teachers
DOI:
10.1119/perc.2022.pr.Anderson
Keyword:
PERC 2022
Record Creator:
Metadata instance created September 7, 2022 by Lyle Barbato
Record Updated:
September 14, 2022 by Lyle Barbato
Last Update
when Cataloged:
September 15, 2022
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Record Link
AIP Format
A. Anderson, P. Pressler, and W. Lane, , presented at the Physics Education Research Conference 2022, Grand Rapids, MI, 2022, WWW Document, (https://www.compadre.org/Repository/document/ServeFile.cfm?ID=16207&DocID=5576).
AJP/PRST-PER
A. Anderson, P. Pressler, and W. Lane, Coding Expediently: A Computationally Situated Epistemic Game, presented at the Physics Education Research Conference 2022, Grand Rapids, MI, 2022, <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=16207&DocID=5576>.
APA Format
Anderson, A., Pressler, P., & Lane, W. (2022, July 13-14). Coding Expediently: A Computationally Situated Epistemic Game. Paper presented at Physics Education Research Conference 2022, Grand Rapids, MI. Retrieved January 26, 2023, from https://www.compadre.org/Repository/document/ServeFile.cfm?ID=16207&DocID=5576
Chicago Format
Anderson, A, P. Pressler, and W. Lane. "Coding Expediently: A Computationally Situated Epistemic Game." Paper presented at the Physics Education Research Conference 2022, Grand Rapids, MI, July 13-14, 2022. https://www.compadre.org/Repository/document/ServeFile.cfm?ID=16207&DocID=5576 (accessed 26 January 2023).
MLA Format
Anderson, Austin, Paige Pressler, and W. Brian Lane. "Coding Expediently: A Computationally Situated Epistemic Game." Physics Education Research Conference 2022. Grand Rapids, MI: 2022. 44-50 of PER Conference. 26 Jan. 2023 <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=16207&DocID=5576>.
BibTeX Export Format
@inproceedings{ Author = "Austin Anderson and Paige Pressler and W. Brian Lane", Title = {Coding Expediently: A Computationally Situated Epistemic Game}, BookTitle = {Physics Education Research Conference 2022}, Pages = {44-50}, Address = {Grand Rapids, MI}, Series = {PER Conference}, Month = {July 13-14}, Year = {2022} }
Refer Export Format

%A Austin Anderson %A Paige Pressler %A W. Brian Lane %T Coding Expediently: A Computationally Situated Epistemic Game %S PER Conference %D July 13-14 2022 %P 44-50 %C Grand Rapids, MI %U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=16207&DocID=5576 %O Physics Education Research Conference 2022 %O July 13-14 %O application/pdf

EndNote Export Format

%0 Conference Proceedings %A Anderson, Austin %A Pressler, Paige %A Lane, W. Brian %D July 13-14 2022 %T Coding Expediently: A Computationally Situated Epistemic Game %B Physics Education Research Conference 2022 %C Grand Rapids, MI %P 44-50 %S PER Conference %8 July 13-14 %U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=16207&DocID=5576


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