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PERC 2014 Abstract Detail Page

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Abstract Title: Game-ifying Scientific Concepts of Radioactivity
Abstract: Inquiry into Radioactivity simulators scaffold learning by placing students inside virtual worlds open to exploration and experimentation, with no overt agenda. Game design considerations have influenced the IiR simulators in several ways. They compress time and space, and their appearance achieves a cinematic visual style that welcomes non-science oriented students. Their game-like behaviors encourage curiosity-driven exploration: surprising phenomena (such as ionization or radiation emission) are first seen unexpectedly. Students must figure out what they have just seen, and groups often dive unasked into investigations to make sense of what they have discovered. Like computer games, the simulators display behaviors based on a vision of how the world might be rather than on the real behaviors observed in laboratories. They also deliberately exclude visual elements that might lead to alternate interpretations. Artistic license is used to help students visualize and connect phenomena on wildly different size and time scales.
Abstract Type: Symposium Poster
Targeted Session: Game-Based and Game-Informed Approaches to Physics Instruction

Author/Organizer Information

Primary Contact: Andy Johnson
Black Hills State University
and Co-Presenter(s)
Forest Johnson