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Abstract Title: Video Game Vignettes
Abstract: Many of our Physics classes rely on traditional back of the book textbook problems to help asses student knowledge.  Though these problems correctly utilize the physics content, they do not always reflect student understanding of the content regardless of the solutions they give.  The authors suggest using video games as a supplemental assessment to these problems.  Instead of giving a problem in words, we created short clips from popular video games called video game vignettes.  The physics that the students have to solve is identical to those in the textbooks however students need to determine how to find the values they need which increases skills such as estimation, assumptions and error analysis.  Furthermore, the games act as a hook to increase student interest and motivation.  We present the results of interviews with some of our students which highlight the benefits of utilizing these vignettes in a classroom setting.
Abstract Type: Contributed Poster Presentation
Session Time: Poster Session II
Poster Number: B74

Author/Organizer Information

Primary Contact: David Rosengrant
University of South Florida St. Petersburg
College of Education
140 7th Ave S
St. Petersburg, FL 33701
Co-Author(s)
and Co-Presenter(s)
Philip Money
River Ridge High School

Kelly Doyle
USF St. Petersburg