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Abstract Title: Virtual Reality as a Teaching Tool for Moon Phases and Beyond
Abstract: A ball on a stick, a common and simple demo for teaching the phases of the Moon. This demo, like many others in physics and astronomy, gives students a perspective they otherwise could only imagine. For Moon phases, a 3rd person view and control over time allows students to rapidly build a mental model that connects all the moving parts. Computer simulations of many traditional physics and astronomy demos provide new features, controls, or vantage points to enhance learning beyond a hands-on demo. Virtual reality provides the capabilities of computer simulations and the embodied cognition of a hands-on experience making it a natural step to improve learning. We recreated the traditional ball-and-stick moon phases demo in virtual reality and compare the learning gains using this simulation with those using traditional methods. Our study will inform on the benefits and compromises to be had using virtual reality as a teaching tool.
Abstract Type: Contributed Poster Presentation
Session Time: Poster Session I
Poster Number: A52
Contributed Paper Record: Contributed Paper Information
Contributed Paper Download: Download Contributed Paper

Author/Organizer Information

Primary Contact: Jack Madden
Cornell University
114 Walnut Street
Ithaca, NY 14850
Co-Author(s)
and Co-Presenter(s)
Name: Natasha  Holmes
Institution: Cornell University

Name: Andrea Stevenson Won
Institution: Cornell University

Name: Jonathon Schuldt
Institution: Cornell University

Name: Byungdoo Kim
Institution: Cornell University

Name: Swati Pandita
Institution: Cornell University

Name: Yilu Sun
Institution: Cornell University

Contributed Poster

Contributed Poster: Download the Contributed Poster